Showing posts with label Salamanders. Show all posts
Showing posts with label Salamanders. Show all posts

Saturday, January 28, 2017

The Fall of Glavid Hive

Glavid Hive was the last hold out of the Imperialists on Mars.  From here they had seen off countless offensives from the Mechanicum and Secessionists both.  Seemingly inviolate and despite having been largely crushed on Mars the tenacity of the Imperialists, especially the Salamanders held Glavid Hive to the last. 

For this scenario we had 3 different objectives, one for each faction and they earned VPs based on those objectives.
Imperialists: Hold out for extraction, Imperialist units in their Deployment Zone grant VPs
Secessionists: Take and Hold, Kill Imperialists and get Secessionists into the Imperialist Deployment Zone
Mechanicum: Total Annihilation, kill everything.


Secessionist west flank all 3 Reavers are in sight although the Secessionist Reaver 'Rusty'is on the far side of the Imperialist Reaver.  Clearly a Pictographer will need a beating for that mistake.

 Perturabo paced his inner sanctum at the heart of the Cavea Ferrum. The Iron Circle stood on guard as the dim lumens cast flickering shadows. The Trident stood before the Lord of Iron. Forrix, Falk and Kroeger always felt uncomfortable after traversing the Cavea Ferrum. Its maddening geometry was beyond them.
“Well my Trident, tell me your thoughts.”
“Foolishness!” barked Kroeger.
“A plain talker as always Kroeger, explain.”
“Guilliman splits our forces in 2. The Emperor’s fools have had time to prepare for us. This all reeks of poor planning.”
“Not to mention that there is no non-aggression pact with the Mechanicum yet. We have potential enemies on 2 fronts” mused Forrix.
“Indeed” growled Perturabo. “We need the warriors of Mars. A fool fights a battle on 2 fronts.” He paused and came to a decision “we will not fire on the Mechanicum. I will see if we can forge some sort of truce from this madness.”
“But my Lord, what if they fire on us? They have done it before...” Falk looked to Forrix and Kroeger and could see they shared his concerns.
“We will focus on the true enemy here. I will not waste time fighting a potential ally. My orders stand – defensive fire only if engaged in close combat.”
It was never wise to question the Lord of Iron’s orders and the Trident stood in silence, each with their own doubts about this order.
“Forrix, you will lead the reserve force and secure my supply lines. Kroeger, you will take command of the fleet and destroy any of the enemy that escape us on the ground. Falk, I have a special mission for you. Yes, I think I will be sending you to Ryza if all goes to plan.”
“My Lord, I'm a warrior and I belong on the ground in the fighting!” Falk blurted out desperately.
“You belong where I say you belong my Triarch. Never forget that” Perturabo’s voice was on the edge of anger. “You are a Triarch now, when will you start thinking like one! I will take Golg with me. I need to be there and maybe I can show the Mechanicum that there is strength if we stand together. The Emperor’s madness must not spread or all we have fought for will be lost.”
“Of course, my brother may be there as well and whilst I humbled him once before, Vulkan is never down for long. This will be no chaotic retreat of rabble. He will lead a strong defence of those considered under his protection. Yes, I should be there...” His voice trailed off and the silence filled the room.

“Dismissed”.


The Mechanicum Reaver 'Unicron' supported by 2 households of Knights

The Secessionist east flank, viewing the Imperialist Reaver.


Warmaster Guilliman and his command group look out onto the Imperialist position.


The Imperialists are well dug in but that is a considerable force heading their way.  The Salamanders favour an proactive defence as Vulkan's Land Raider rushes to meet the Iron Warriors


The Imperialist Reaver sights up Unicron and the Knights, The Skitarii and Legio Cybernetica troops forgotten amongst their titanic allies.


The Knights of House Taranis and Legio Cybernetica advance from the north

Imperial Fists and Iron Hands face the west flank.


The Merc with a Mouth, still active over 27,500 years in the future lines up his next shot whilst Legio Cybernetica forces stream past the legs of the God Machines of Mars.

The Ancients take up a defensive line.


Vulkan and Pyroclasts launch into the Iron Warriors as Puertuabo watches on.

When the order to withdraw was recieved by the vast Salamanders force involved in the fighting on Mars it was largely met with disbelief. Had they not proven themselves worthy in the the many battles so far and held firm against the enemy counter attacks?
Many spoke of not only holding the territory they had bled for, but launching a new offensive and pushing their enemys back further to prove the folly of the orders.
All talk of this was silenced however when Vulkan addressed the Legion en' mass telling them how proud he was of his sons, and that while they had done well their brother legions had not fared so well in the fighting.

With many of his brothers withdrawing from Mars to safety Vulkan organised his legion into multiple forces to undertake different missions.
Many of these forces were sent out to rescue any civilians who wished to leave, and also any remnants of legion and militia forces that he believed hold true to his own ideals (or those who agreed to surrender their arms and be taken to safety).
Those who fought them or who had undertaken the slaughter of innocents were to be put to the flame or left to their fates at the hands of the vast mechanicum army that was quickly retaking the surface of mars.
The remaining forces of the Salamanders, and any of their allies who wished to stay in the fight, were to hold their ground until the rescue forces returned. Then they were to undertake a fighting withdrawl back to an evacuation zone, giving the fleets time to evacuate everyone before being evacuated themselves.
There were many from the XVIIIth that did not survive the fighting that followed, but given such purpose by their gene father they refused to be found wanting and many innocent lives were spared as a result.

The evacuation was almost complete.
All that remained was a small force of Salamanders lead by Vulkan, who was to be the last of his legion to leave the surface of Mars, along with the remnants of a Solar Auxilia cohort who had refused to leave their rescuers to fight alone. Standing alongside those who yet remained from other legions still loyal to the Imperium, watching as the armies sent to wipe them out approach and waiting for the time to come to leave this forsaken red dustball.


Secessionist Lightnings swoop down over the battlefeild in perfect formation.


Imperialists mover out to the outer defence ring as the Secessionists close in.


Fire Drakes advance on Unicron


Fire Drakes start taking fire from all sides.


The Ordo Reductor open fire and devastate the Imperialist positions northern defences.



A Taranis Knight takes on Rusty.


And the Reaver with no Name falls to the massed fire.


The Knight Lancer outflanks the Iron Warriors and Alpha Legion on the west flank.

Two units of Thalaxii deepstrike into the Imperialist position, and one unit is brought down as they land.


Tanks, Fighter, Knight and Titans battle above even the mighty Legionnes Astartes.


More Taranis Knights close in on Rusty.


In what is sure to be used as propaganda for the Mliitias 3 Lightning sweep over the blasted Imperialist position.


More Knights and Skitarii  advance between the buildings.


In a sudden change of events the Militia  under the charge of the Alpha Legion turn against the Warmaster. Even Rusty under unknown commands attacks Guilliman, who survives the onslaught!

Ratomir stood at the outskirts of what the Imperial Secondus grounds on Mars. He had spoken in depth to the Iron Warriors prior to the battle, and was sure he had an ally. The Warmaster had outgrown his usefulness, and the time to discard him had come. He was sure that the Primarch of the Iron Warriors had been convinced - the time was now. If the Warmaster was unable to secure the allegiance with the Mechanicum, it was time for him to step aside. Since their time on Mars began, no-one had managed to forge a long lasting allegiance with the Mechanicum. With the weapons they could bring to bear, it was no longer advantageous to hold out against them. Make a deal, or leave. Nothing else was an option.

And then, after the battle had begun, the Warmaster's voice echoed over all channels on the Vox, loud enough for even the Imperialists to hear, it was time to eliminate any traitorous men. Unsure as to who had spoken to the Warmaster, The attack on Ultramar's forces did not go according to plan. A small attack was made on the Scions of Guilliman, but when the Iron Warriors did not contribute, Ratomir knew he had to step up the attack. Before long, his Lightning Squadron had begun the attack against the Scions, and the Imperial Militia made a direct move on the Warmaster himself, combined with their new ally of a Freeblade Knight, and even the Reaver Titan designation "Rusty" opened fire.

But just when Ratomir thought success despite heavy casualties, and the Mechanicum nearly stepping upon them, the Warmaster plucked from thin air more allies. Allies enough to destroy the remaining forces of the Alpha Legion. With a price worth more than Ratomir thought worthy of paying, he withdrew his forces. Using the cover of battle, Ratomir gathered his remaining forces of Alpha Legion, Militia and the Freeblade, and left the Forgeworld, vowing vengeance upon the Warmaster.


Vulkan and Purturabo battle it out as their warriors look on in awe.


Secessionist Reinforcements arrive as the Secessionists try to establish who is friend and who is foe.


The Knights reach the Imperialist lines.

The ruimation can be seen all round as all the armies have been utterly wrecked.


Ultimately the Imperialists took the day managing to buy enough time with their lives to secure the Imperialist evacuation from Mars.  Moving to regroup back at Terra whilst the Secessionists and Martian Mechanicum continue to fight over Mars.

Perturabo sat alone. The room was silent and cold.

His jaw tensed and his fist tightened as he dwelt on the battle's outcome.
The Imperials had made an effective withdrawal. Despite losing their Reaver titan, they had managed to hold off the attackers and escaped with the bulk of their forces intact.
The Mechanicum had refused to listen to reason and had not answered any request for cooperation.
Even so, the battle had been in the balance until the Alpha Legion's betrayal.

Perturabo thought back to the conversation with Alpharius' envoy before the battle. Ratomir had spoken of dissatisfaction with the Warmaster, something Perturabo understood. His brother had not been seen on the battlefields of Mars in some time but the duties of leading the Secession had kept him occupied. Unfortunately, Perturabo had misunderstood the Alpha Legion's intentions. He allowed himself a slight smile at that thought. When did anyone know Alpharius' true intentions...

He remembered the moment of treachery clearly. He was approaching Vulkan. If his brother could be brought down again, the Imperials would lose their nerve and the defences would crumble. Instead, his stride had faltered as he saw the Ultramar Sicaran tank explode. It's slayer had not been an enemy.  He traced the shot in an instant and looked to their own Reaver Titan. Could it have been a mistake? No, the Alpha Legion was attacking Guilliman directly.

Again, madness seemed to grip the battlefield. Perturabo momentarily lost his focus as the assault floundered. His warriors were an extension of his will and they had paused as the Lord of Iron had seen the attack stagger and fail. His own terminators had failed to destroy an Iron Hands Fellblade. Such a thing was unthinkable...
Vulkan had taken advantage of the moment and pummelled him with Dawnbringer.

Guilliman had called for the death of the traitors and had then gone silent. The Alpha Legion had disappeared into the fog of battle. More Marines appeared, Raven Guard and Luna Wolves reinforced the attack but the warriors of Mars fell on them in cold fury.

From that point the outcome was sealed. Perturabo gave the order to withdraw. The Imperial position was too strong now and needless resources would be lost digging them out.

He drained his goblet of Olympian wine and considered the future. Politics and treachery. He detested them both. Mars had made it's intentions clear. The Alpha Legion had vanished and who knew where they would resurface or on who's side they would fight. Sending Falk to Ryza had been a good idea after all (even if it was for the wrong reason). The Mechanicum would never leave the forge world in enemy hands.


Enemy hands...
Such a thought had been inconceivable during the Great Crusade. Humanity's conquest had seemed unstoppable and now it lay in ruins.
Guilliman was not a perfect leader but he was the Warmaster. Perturabo decided to see his brothers plans succeed. The Emperor's madness needed to be stopped. Humanity's fall lay that way, he was sure if it.

Sunday, April 17, 2016

Battle of Solis Planum

The Battle of Solis Planum was a colossal battle on Mars that saw both the Secessionists and Mechanicum simultaneously attacking the last major holdings of the Imperialists on Mars.

Defending the center the Imperialists were composed of Thousand Sons, Salamanders and Iron Hands with supporting elements of Solar Auxilia, Imperial Fists and some renegade Emperor's Children. 


Attacking from the north were the forces of the Mechanicum.  Comprising of a Reaver Titan of the Legio Astraman and attending Knight House, Skitarii Legions, a considerable Legio Cybernetica cohort and a small force of Raven Guard. 

From the south cam the Secessionists composed primarily of Iron Warriors and Imperial Militia, lead by a contingent of Ultramarines and supporting elements of the Alpha Legion.

The Salamanders and a small contingent of Iron Hands Held off the Mechanicum in the north.  Vulkan and one Iron Hands Veteran Tactical squad destroying almost all of the Knight Titans, all the while the Reaver Titan bombarded Vulkan whilst all watching saw him walk unscathed from the God machines hellish firepower. 
The bulk of the Iron Warriors, Thousand Sons and the supporting Imperial Fists and Emperor's Children tried to sally forth in the south smashing into the Secessionists whilst the Reaver randomly bombarded both sides from afar.
The defence in the center was disrupted somewhat with the Raven Guard dropping virtually their entire force in the middle of the defenders throwing their defence into disary. 

Ultimately the defence held, with Imperialist forces taking massive damage but seriously bloodying the noses of the Mechanicum and Secessionist forces.

Due to this game having taken place some time ago, and me only having 4 pics and my terrible memory to work off of I will give a few highlights I remember.  If people have any fond anecdotes they want to add in then please do so in the comments below.

Here are a few of my highlights:
-The Raven Guard Moritat being killed by the Scattering Raven Guard Deathstorm Drop Pod, before he had fired.
-Vulkan surviving every shot the Reaver fired his way and merrily beating down Knight Titans.
-The Defenders leaving their entire center open with a Raven Guard Drop Army waiting on the wings.
-1 Iron Hands Veteran Tactical squad killing 2 (or 3 I forget) knight Titans in close combat and only losing less than half the squad total.
-The crazy amount of armoured firepower that the Secessionists had.
-The Secessionist hill well away from the front line ,with the Ultramarines command squad and Lascannon toting Iron Havoks on it getting bombarded into oblivion by orbital bombardment (2-3 orbital bombardments I think).
-The crazy number of Dreadnoughts on the table (from the pictures I can see 29 but I think there may have been a few more)

Wednesday, September 9, 2015

Reinforcement - Battle for Mars phase 2


The war on Mars rages on. Vulkan has brought his Legion to reinforce those brothers that remained on Mars. The  Word Bearers, under Lorgar have assembled a colossal force to add to the struggle on Mars.

Factions
Each player's force is part of one of 3 factions:
The Imperialists
The Secessionists 
The Mechanicum

Assigned Forces
Imperialists
Thousand Sons (Scattered Legion)
Salamanders (Combat Ready)
Word Bearers (Combat Ready)
Secessionists 
Ultramarines (Combat Ready)
Iron Warriors (Combat Ready)
Alpha Legion (Combat Ready)
Mechanicum
Sundered Mechanicum (Unstoppable Horde)
Dark Mechanicum (Unstoppable Horde)

Victory
After winning a game the victor must pick one of the results below, roll a dice on a 3+ the result takes effect (all enemy or empty territories must be adjacent to a friendly territory):
Sabotage uncapture an enemy territory
Fortify build a structure on a friendly territory
Conquest capture an empty territory
Explore add an empty territory to the map
Overwhelm take an enemy territory*
* can only be chosen by an Unstoppable Horde

Structures owning players may make a 4+ save to stop an enemy from using Sabotage or Overwhelm against the territory with the structure.  Structures are destroyed when they are successfully Sabotaged or Overwhelmed.  In addition friendly or unclaimed territories adjacent to the structure have a 6+ save against Sabotage, Overwhelm or Conquest. 

Combat Effectiveness
Each player's force has a combat effectiveness that will affect their Victory
Combat Ready no bonuses or penalties
Scattered Legion +1 to Sabotage and Fortify; -1 to Expand (Structures only give a 5+ save to the territory with the structure on it)
Forces are Scattered Legions if they control less territory than the number of forces assigned to Mars, certain circumstances my also Scatter a Legion. 
Unstoppable Horde may choose to Overwhelm; -2 to Sabotage and Conquest
Forces are Unstoppable Hordes if their Faction controls 1/3 of the map and/or there are 6 forces assigned to Mars for that faction.
Off Worlders +1 to Explore; -1 Conquest and Fortify
Any force not assigned to Mars.

Treachery!
Should 2 players of the same faction fight one another then their faction will immediately lose 1 territory.  After this is resolved proceed through the normal Victory

Thursday, October 16, 2014

Armies used in the Death of Gods and Angels (part 1)

Life has had a nasty habit of getting in the way the last few days so I haven't had a chance to put up pics from our final Legendary Battle for the era.  Worry not because they will be up soon!

In the mean time here are some pics of the various armies involved on the day. I will give a rough listing of what is in each army to the best of my knowledge (I will update this if anyone chooses to point out just how wrong I am :) )

First up my Raven Guard
Vigilator Vrael
Moritat Salvador
Centurion
15 man Tactical Squad
5 man Meltagun Support Squad
6 man Flamer Support Squad
15 man Assault Squad
10 man Recon Squad
10 man Veteran Squad
Apothacary
5 man Tartaros Squad
Contemptor Dreadnought
Dreadnought Drop Pod
Deathstorm Drop Pod
Darkwing Storm Raven

Tiges' Salamanders
Cataphractii Praetor
3 man Cataphractii Command Squad
Cataphractii Primus Medicae
Praetor
2x 10 man Tactical Squad
8 man Volkite Charger Support Squad with Rhino
10 man Recon Squad with Rhino
Legion Dreadnought Talon with 3 Dreadnoughts
Rapier Laser Destroyer
Land Raider Proteus
Legion Glaive
Astropath*
*there will be more info about this later

Lord Pants' Imperial Fists
Praetor Lordenae
Librarian Borrs
2x 10 man Veteran Squads
5 man Plasma Cannon Heavy Support Squad
Legion Dreadnought

Snowman's White Scars

Librarian J'Zargo
Chaplain
20 Outriders (I'm not sure what the break up was)
2x 15 man Tactical Squads
15 man Assault Squad
5 man Autocannon Heavy Support squad
Deadpool (Vindicare Assassin)
2 Attack Bikes (not shown here as they have been handed over to Khorne's Soul Forges)

Iron Knight's Iron Hands
Praetor
Casterman Orth
Librarian
3x10 Veteran Squads
3 Apothacaries
2x Sicarian Battle Tanks
Legion Fellblade

Steelesamurai's Scions of Guilliman


Praetor
3 man Command Squad
Librarian
Master of Signal
10 man Tactical Squad with Rhion
5 man Meltagun Support Squad
10 man Veteran Squad with Rhino
5 man Cataphractii Squad
Legion Dreadnought
Rapier Laser Destroyer
3 man Sky Hunter Squad.
Predator Battle Tank
Sicarian Battle Tank

Wednesday, July 23, 2014

The Crimson Sands (Martian Rebellions Battle Report)

The abandoned way station of Sigma Prime had sat isolated and largely forgotten in the vast wastelands of Mars for nearly 300 years.  Although out of the way of the larger Manufactora smaller Forges lay in relatively close proximity.  When the prohibition on forbidden technology was lifted by the Emperor, those elements of the Mechanicum that defied his will, the so called Sundered Mechanicum, began hording what forbidden technoarcana they could in sites like Sigma Prime.  The increased activity of the various Legions that had so suddenly sent small forces to the red planet soon turned these sites into veritable battlefieds as the legionnaires sought materiel for their Legions.

Sigma Prime saw the Thousand Sons, Night Lords and Raven Guard face off against the Sundered Mechanicum, Salamanders, Imperial Army and elements of the Alpha Legion.
The two sides swiftly began to advance on one another whilst the Imperial Army shored up their defensive position.  Night Lords advanced into the firepower of the Salamanders on the left flank.  The Raven Guard clashed with the Mechanicum forces around the central building.  Meanwhile the Thousands Sons were thrown back by the massed firepower of the ensconced Imperial Army troopers on the right flank.

On the left flank the Night Lords and Raven Guard Contemptors advance against the Dragon Revenant Cassian Dracos, in the hope that their combined might would bring him down.


 The Salamanders, under the stern gaze of Imperial statuary, rain death on the Night Lords as they advance on the far left.
After destroying a sizable unit of Thalaxii and topping it off with taking down 2 Castelax, the Raven Guard run rampant through the Mechanicum lines.
On the right flank the Thousand Sons hit the Alpha Legion and Imperial Army lines and are swiftly repelled, except for their commander.
The combined might of the two contemptors manages to tear the arm off of Cassian Dracos for only minor damage in return.
Things look grim for the right flank with only the Thousand Sons commander left in the fight.  He reaps a bloody tool before eventually succumbing to his wounds.
The Contemptors both heavily damaged finally lay Cassian Dracos low and move on to confront new foes.
The Salamanders find themselves outflanked by the Night Lords commander as they move in to finish off the Night Lords marines.
After the Magos reduces the Raven Guard commander to molten slag the Raven Guard assault quickly falters and then fails.  The Mechanicum have made their counter attack, but is it too late?
Confident the building is secure the Imperial Army and Alpha Legion move out to secure more vital objectives.  Although the left flank has fallen, the right holds strong.  The game hinges on the counter attack in the centre.
 
 The Raven Guard Contemptor Heads to the centre to stop the Mechanicum counter thrust.
The Night Lords Contemptor crushes the last of the Salamander resistance on the left flank.
After smashing aside all remaining resistance the two Contemptors converge on the hapless Imperial soldiers and whilst the Contemptors clear the centre the cost becomes all too apparent.  Both sides are gutted and the few survivors retreat to safer ground to tend their wounded.  The few surviving warriors of the forces fighting with the Sundered Mechanicum make off with the forbidden treasures they sought.  Leaving Sigma Prime and the secrets it once held to be swallowed once more by the crimson sands.

Victory to the combined force of Salamanders, Mechanicum, Imperial Army/Alpha Legion!
 please note some stuff isn't really covered as these are all the photos that turned out any good.