Showing posts with label Imperial Fists. Show all posts
Showing posts with label Imperial Fists. Show all posts

Saturday, January 28, 2017

The Fall of Glavid Hive

Glavid Hive was the last hold out of the Imperialists on Mars.  From here they had seen off countless offensives from the Mechanicum and Secessionists both.  Seemingly inviolate and despite having been largely crushed on Mars the tenacity of the Imperialists, especially the Salamanders held Glavid Hive to the last. 

For this scenario we had 3 different objectives, one for each faction and they earned VPs based on those objectives.
Imperialists: Hold out for extraction, Imperialist units in their Deployment Zone grant VPs
Secessionists: Take and Hold, Kill Imperialists and get Secessionists into the Imperialist Deployment Zone
Mechanicum: Total Annihilation, kill everything.


Secessionist west flank all 3 Reavers are in sight although the Secessionist Reaver 'Rusty'is on the far side of the Imperialist Reaver.  Clearly a Pictographer will need a beating for that mistake.

 Perturabo paced his inner sanctum at the heart of the Cavea Ferrum. The Iron Circle stood on guard as the dim lumens cast flickering shadows. The Trident stood before the Lord of Iron. Forrix, Falk and Kroeger always felt uncomfortable after traversing the Cavea Ferrum. Its maddening geometry was beyond them.
“Well my Trident, tell me your thoughts.”
“Foolishness!” barked Kroeger.
“A plain talker as always Kroeger, explain.”
“Guilliman splits our forces in 2. The Emperor’s fools have had time to prepare for us. This all reeks of poor planning.”
“Not to mention that there is no non-aggression pact with the Mechanicum yet. We have potential enemies on 2 fronts” mused Forrix.
“Indeed” growled Perturabo. “We need the warriors of Mars. A fool fights a battle on 2 fronts.” He paused and came to a decision “we will not fire on the Mechanicum. I will see if we can forge some sort of truce from this madness.”
“But my Lord, what if they fire on us? They have done it before...” Falk looked to Forrix and Kroeger and could see they shared his concerns.
“We will focus on the true enemy here. I will not waste time fighting a potential ally. My orders stand – defensive fire only if engaged in close combat.”
It was never wise to question the Lord of Iron’s orders and the Trident stood in silence, each with their own doubts about this order.
“Forrix, you will lead the reserve force and secure my supply lines. Kroeger, you will take command of the fleet and destroy any of the enemy that escape us on the ground. Falk, I have a special mission for you. Yes, I think I will be sending you to Ryza if all goes to plan.”
“My Lord, I'm a warrior and I belong on the ground in the fighting!” Falk blurted out desperately.
“You belong where I say you belong my Triarch. Never forget that” Perturabo’s voice was on the edge of anger. “You are a Triarch now, when will you start thinking like one! I will take Golg with me. I need to be there and maybe I can show the Mechanicum that there is strength if we stand together. The Emperor’s madness must not spread or all we have fought for will be lost.”
“Of course, my brother may be there as well and whilst I humbled him once before, Vulkan is never down for long. This will be no chaotic retreat of rabble. He will lead a strong defence of those considered under his protection. Yes, I should be there...” His voice trailed off and the silence filled the room.

“Dismissed”.


The Mechanicum Reaver 'Unicron' supported by 2 households of Knights

The Secessionist east flank, viewing the Imperialist Reaver.


Warmaster Guilliman and his command group look out onto the Imperialist position.


The Imperialists are well dug in but that is a considerable force heading their way.  The Salamanders favour an proactive defence as Vulkan's Land Raider rushes to meet the Iron Warriors


The Imperialist Reaver sights up Unicron and the Knights, The Skitarii and Legio Cybernetica troops forgotten amongst their titanic allies.


The Knights of House Taranis and Legio Cybernetica advance from the north

Imperial Fists and Iron Hands face the west flank.


The Merc with a Mouth, still active over 27,500 years in the future lines up his next shot whilst Legio Cybernetica forces stream past the legs of the God Machines of Mars.

The Ancients take up a defensive line.


Vulkan and Pyroclasts launch into the Iron Warriors as Puertuabo watches on.

When the order to withdraw was recieved by the vast Salamanders force involved in the fighting on Mars it was largely met with disbelief. Had they not proven themselves worthy in the the many battles so far and held firm against the enemy counter attacks?
Many spoke of not only holding the territory they had bled for, but launching a new offensive and pushing their enemys back further to prove the folly of the orders.
All talk of this was silenced however when Vulkan addressed the Legion en' mass telling them how proud he was of his sons, and that while they had done well their brother legions had not fared so well in the fighting.

With many of his brothers withdrawing from Mars to safety Vulkan organised his legion into multiple forces to undertake different missions.
Many of these forces were sent out to rescue any civilians who wished to leave, and also any remnants of legion and militia forces that he believed hold true to his own ideals (or those who agreed to surrender their arms and be taken to safety).
Those who fought them or who had undertaken the slaughter of innocents were to be put to the flame or left to their fates at the hands of the vast mechanicum army that was quickly retaking the surface of mars.
The remaining forces of the Salamanders, and any of their allies who wished to stay in the fight, were to hold their ground until the rescue forces returned. Then they were to undertake a fighting withdrawl back to an evacuation zone, giving the fleets time to evacuate everyone before being evacuated themselves.
There were many from the XVIIIth that did not survive the fighting that followed, but given such purpose by their gene father they refused to be found wanting and many innocent lives were spared as a result.

The evacuation was almost complete.
All that remained was a small force of Salamanders lead by Vulkan, who was to be the last of his legion to leave the surface of Mars, along with the remnants of a Solar Auxilia cohort who had refused to leave their rescuers to fight alone. Standing alongside those who yet remained from other legions still loyal to the Imperium, watching as the armies sent to wipe them out approach and waiting for the time to come to leave this forsaken red dustball.


Secessionist Lightnings swoop down over the battlefeild in perfect formation.


Imperialists mover out to the outer defence ring as the Secessionists close in.


Fire Drakes advance on Unicron


Fire Drakes start taking fire from all sides.


The Ordo Reductor open fire and devastate the Imperialist positions northern defences.



A Taranis Knight takes on Rusty.


And the Reaver with no Name falls to the massed fire.


The Knight Lancer outflanks the Iron Warriors and Alpha Legion on the west flank.

Two units of Thalaxii deepstrike into the Imperialist position, and one unit is brought down as they land.


Tanks, Fighter, Knight and Titans battle above even the mighty Legionnes Astartes.


More Taranis Knights close in on Rusty.


In what is sure to be used as propaganda for the Mliitias 3 Lightning sweep over the blasted Imperialist position.


More Knights and Skitarii  advance between the buildings.


In a sudden change of events the Militia  under the charge of the Alpha Legion turn against the Warmaster. Even Rusty under unknown commands attacks Guilliman, who survives the onslaught!

Ratomir stood at the outskirts of what the Imperial Secondus grounds on Mars. He had spoken in depth to the Iron Warriors prior to the battle, and was sure he had an ally. The Warmaster had outgrown his usefulness, and the time to discard him had come. He was sure that the Primarch of the Iron Warriors had been convinced - the time was now. If the Warmaster was unable to secure the allegiance with the Mechanicum, it was time for him to step aside. Since their time on Mars began, no-one had managed to forge a long lasting allegiance with the Mechanicum. With the weapons they could bring to bear, it was no longer advantageous to hold out against them. Make a deal, or leave. Nothing else was an option.

And then, after the battle had begun, the Warmaster's voice echoed over all channels on the Vox, loud enough for even the Imperialists to hear, it was time to eliminate any traitorous men. Unsure as to who had spoken to the Warmaster, The attack on Ultramar's forces did not go according to plan. A small attack was made on the Scions of Guilliman, but when the Iron Warriors did not contribute, Ratomir knew he had to step up the attack. Before long, his Lightning Squadron had begun the attack against the Scions, and the Imperial Militia made a direct move on the Warmaster himself, combined with their new ally of a Freeblade Knight, and even the Reaver Titan designation "Rusty" opened fire.

But just when Ratomir thought success despite heavy casualties, and the Mechanicum nearly stepping upon them, the Warmaster plucked from thin air more allies. Allies enough to destroy the remaining forces of the Alpha Legion. With a price worth more than Ratomir thought worthy of paying, he withdrew his forces. Using the cover of battle, Ratomir gathered his remaining forces of Alpha Legion, Militia and the Freeblade, and left the Forgeworld, vowing vengeance upon the Warmaster.


Vulkan and Purturabo battle it out as their warriors look on in awe.


Secessionist Reinforcements arrive as the Secessionists try to establish who is friend and who is foe.


The Knights reach the Imperialist lines.

The ruimation can be seen all round as all the armies have been utterly wrecked.


Ultimately the Imperialists took the day managing to buy enough time with their lives to secure the Imperialist evacuation from Mars.  Moving to regroup back at Terra whilst the Secessionists and Martian Mechanicum continue to fight over Mars.

Perturabo sat alone. The room was silent and cold.

His jaw tensed and his fist tightened as he dwelt on the battle's outcome.
The Imperials had made an effective withdrawal. Despite losing their Reaver titan, they had managed to hold off the attackers and escaped with the bulk of their forces intact.
The Mechanicum had refused to listen to reason and had not answered any request for cooperation.
Even so, the battle had been in the balance until the Alpha Legion's betrayal.

Perturabo thought back to the conversation with Alpharius' envoy before the battle. Ratomir had spoken of dissatisfaction with the Warmaster, something Perturabo understood. His brother had not been seen on the battlefields of Mars in some time but the duties of leading the Secession had kept him occupied. Unfortunately, Perturabo had misunderstood the Alpha Legion's intentions. He allowed himself a slight smile at that thought. When did anyone know Alpharius' true intentions...

He remembered the moment of treachery clearly. He was approaching Vulkan. If his brother could be brought down again, the Imperials would lose their nerve and the defences would crumble. Instead, his stride had faltered as he saw the Ultramar Sicaran tank explode. It's slayer had not been an enemy.  He traced the shot in an instant and looked to their own Reaver Titan. Could it have been a mistake? No, the Alpha Legion was attacking Guilliman directly.

Again, madness seemed to grip the battlefield. Perturabo momentarily lost his focus as the assault floundered. His warriors were an extension of his will and they had paused as the Lord of Iron had seen the attack stagger and fail. His own terminators had failed to destroy an Iron Hands Fellblade. Such a thing was unthinkable...
Vulkan had taken advantage of the moment and pummelled him with Dawnbringer.

Guilliman had called for the death of the traitors and had then gone silent. The Alpha Legion had disappeared into the fog of battle. More Marines appeared, Raven Guard and Luna Wolves reinforced the attack but the warriors of Mars fell on them in cold fury.

From that point the outcome was sealed. Perturabo gave the order to withdraw. The Imperial position was too strong now and needless resources would be lost digging them out.

He drained his goblet of Olympian wine and considered the future. Politics and treachery. He detested them both. Mars had made it's intentions clear. The Alpha Legion had vanished and who knew where they would resurface or on who's side they would fight. Sending Falk to Ryza had been a good idea after all (even if it was for the wrong reason). The Mechanicum would never leave the forge world in enemy hands.


Enemy hands...
Such a thought had been inconceivable during the Great Crusade. Humanity's conquest had seemed unstoppable and now it lay in ruins.
Guilliman was not a perfect leader but he was the Warmaster. Perturabo decided to see his brothers plans succeed. The Emperor's madness needed to be stopped. Humanity's fall lay that way, he was sure if it.

Wednesday, May 25, 2016

Dissent in the ranks Campaign - Wrath of Dorn

Well, it finally happened. Finished the last game of the 30k campaign started over a year ago. If you would like to go back to the beginning of this journey, click here.

This game was a 1000pt Zone Mortalis game set in an alternate 30k universe. Some Imperial Fists have separated from Dorn, and are intent on joining the secessionists, along with Polux. Sigismund was the main man fighting them, and won enough games to warrant Dorn's attention. This last game is Dorn finally coming to the piece, and exacting so good old fashioned retribution.

This game uses the Space Hulk tiles to represent an underground base. We used all the ZM rules, other than the cold void rules as that didn't make sense due to the stable atmosphere of this subterranean base. Otherwise, we used the rules I have used previously here. It was also decided that all models and units would be fearless as my forces, led by Dorn, are hellbent on destroying the foe and will not give up While the rebel Fists have no where to run to, other than the exit.

For this game I got Dorn for free (pretty sweet), and my friend got a 10 Veteran tactical marines with Stubborn, plus any other upgrades for free.

Here are the army lists (as much as I can remember)

Loyalist Imperial Fists (1000pts)
Primarch's Chosen RoW

Dorn (free)

Primaris Medicae
Artificer Armour
Solarite Power Guantlet

5 Templar Brethren
Combat Shields
Solarite Power Guantlet

Apothecary 


7 Huscarls
Power Sword
2 Chainfists
Power Maul
3 Thunder Hammers

10 Veteran Tactical Marines
2 Heavy Bolters with suspensor webs
Sniper


 Veterans plus medic
 Dorn leading the Templar Brethren, with the Primaris Medicae.
 Solid Huscarls again lend their aid.

Secessionist Imperial Fists
Pride of the Legion RoW
Praetor
Cataphracti Terminator Armour
Storm Shield
Paragon Blade
Digi Lasers

Sons of Guilleman Veteran tactical Squad (free)
Missile Launcher with suspensor web

5 Terminators
Tartaros Terminator Armour
Assualt Cannon
Power Sword
3 Storm Shields and Thunder Hammers

10 Veteran Tactical squad
Sniper

Apothecary

5 Veteran Tactical squad
Heavy Bolter with suspensor web
Sniper


5 Veteran Tactical squad
Sniper


The Game
Having played a game before hand that was quite one sided, we changed the deployment, so only the Sons of Guilliman were deplyed in the starting area, with the rest of the rebel Imperial Fist forces deplyed around the facility to help them escape. The loyalists who made it to the facility, were deployed in a flanking position on both sides, so the SoG would have to be quick to outrun them.

Objectives
Loyalist Imperial Fists were to primarily eliminate the SoG squad, if done, then game won and campaign ended. If not done, then secondary objectives would be victory points and gathering intel represented as dice in certain locations on the board.

Secceionists were to get the SoG to escape off the board to the left, if done with 5 or more marines, then that is a win for them, and there would be another campaign game after. Secondary objectives would be victory points.

I kept to tradition and failed to sieze the initiative (I can't remember the last time I had first turn...)


 Secessionist Turn 1
 All the units move out as you can see, with the veteran units close to Dorn, making sure they had some good firing lines, and that it wouldn't be an easy charge (it was ruled early on that units could charge around corners).

Loyalist Turn 1
Dorn and the Templar Brethren (with Primaris Medicae in tow) rush towards the large unit of veterans, hoping to eliminate them early. The Huscarls and loyalist veterans just moved as far as they could. With no shooting, Dorn charges at the veterans, with them succeeding in inflicting 2 wounds with their sniper shots!
Dorn and the Templar's then wipe them out, consolidating towards the smaller 5 man vet squad with the Heavy Bolter.

Secessionists Turn 2
Everything that can more, moves as far as it can, with the praetor providing the precious squad some padding. The 5 man vet squad near Dorn, falls back, and opens up, causing another wound to the primarch!

Loyalist Turn 2
Dorn rushes and wipes out the demi squad of veterans, and took the intel in the room to boot. The Huscarls move close to the center passages, whereas the other veteran squad takes some pot shots at the 5 man enemy vet squad near the,, and then roll snake eyes for assault.

Secessionist Turn 3
 Lots of action this turn. The secessionist terminators charge the Huscarls, the demi vet squad shoots up my veteran squad, killing 3 marines plus the medic with a precision shot. The praetor then charges in, tanking all the shots, and gets into combat with them. The SoG sqaud advance along the center passage, free from obstruction.
The assault did not go well for the loyalists. The terminator fight was 1 killed each, though I proved again that 2+ armour saves are easy to fail. The praetor annihilates the veterans, with only the heavy bolters left to hold him up with their lives.

Loyalist Turn 3
Dorn and his squad charge the enemy terminators in an effort to free up his Huscarls. Combat ensured that there was still 2 enemy terminators left, now holding up my whole army. The veterans against the praetor was very short lived.

Secessionist Turn 4
 Deciding to go for a gamble, and take the quick way, the SoG run past the big melee, with the praetor and demi squad moving up in support, to get close to the action. His 2 remaining thunder hammer, storm shield terminators needed to hold up my forces for one more turn and it would look very favourable. Despite their heroic actions, they all fell to the mass attacks, and Dorn, along with all his remaining forces, consolidated towards the main objective.

Loyalist Turn 4
 Dorn and the Templars move up to the door and open it to see their objective running along the corridor. The Huscarls go around the other way, to head them off.
 All of the loyalist forces charge the objective squad...
...they manage to kill a Templar, but are wiped out for their trouble. With the main mission complete for the loyalists, the game comes to an end.
The remaining forces scatter before the titanic fury of the primarch!

So the last game of the campaign turned out to be a loyalist victory. It was good to finally wrap up the campaign, and Dorn is now firmly on the loyalist side for the rest of the campaign.

It was an enoyable mini campaign and it was good to finally use that primarch model, that I have had for many years.

Thanks for looking.

Cheers!

Friday, May 13, 2016

Imperial Fists Army Showcase

Below is Liam's the gorgeously painted and converted Imperial Fists.  One of the two Imperial Fists forces taking part in the Ultramar Secession.

 The Imperial Fists have found themselves with an internal power struggle that has split the Legion.  The Imperialists under the charge of Sigismund strive to defend the Emperor and Imperium they are sworn to protect against the Secessionist Imperial Fists under Alexis Pollux.  See more the Dissent in the Ranks mini-campaign.

Liam recently did an army photo his Imperial Fists over on his blog , Ærgewinn definitely worth checking out if you get a chance!

There are a few more pics and close ups of the whole army view on his blog which you can check out clicking the link above.  Instead I'll add a few pics of the army from elsewhere in his blog.
Veteran squad each with their own unique heraldry

The converted up Fellblade "Eldelweis"  not sure why this didn't make it into the army pic but it is too awesome not to be shown off!
 
The Man himself Rogal Dorn and his lovingly converted Huscarl terminator bodyguard. 

This is the first and hopefully not the last Army Showcase that we'll see for the Ultramar Secession.  If you have a preference for which army you'd like to see next let me know and I'll see if I can't get a showcase done for it!